There is no concrete objective to The Sims. The original game was also released on consoles ( PlayStation 2 on January 12, 2003, Xbox on March 24, 2003, and GameCube on March 25, 2003), featuring full 3D camera controls, a full 3D environment (with the limitation of a certain amount of items and one floor story), and a new single player campaign known as "Get a Life" mode. Players also have the ability to construct and furnish the houses of their controlled Sims.Īlong with numerous expansion packs and re-releases, the game spawned several sequels and numerous spin-offs (such as The Urbz: Sims in the City, MySims, and The Sims Medieval). Players are given indirect control of one or more Sims (semi-autonomous suburban dwellers) as they try to satisfy the Sims' basic needs while guiding them towards an effective life. The Sims is an isometric open-ended life simulation game developed by Maxis and published by Electronic Arts for the PC and Mac on February 4, 2000.
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